Emerald Nova Games


A man with a strange affinity for pony's that is somehow allowed in the community. Sega Xtreme page.


  1. Blue Skies
  2. Bridget Bishop
  3. Forsaken Plane
  4. Hellslave
  5. Heroic-Vania
  6. Irréel
  7. ponésound
  8. Pony Game
  9. Sky Blaster
  10. Wolf 3D


Emerald Nova: What names are you known by in the Sega Xtreme and Sega Homebrew community?

Ponut64: Only Ponut64 - my youtube channel was briefly named "smokeydops".

Emerald Nova: When did you come into the Sega Xtreme and Sega Homebrew community?

Ponut64: Officially March 1st, 2018 with the release of my first homebrew video.

My first post on SegaXtreme was on July 5th, 2018. Famous internet superstar vbt had scouted me out on July 1st, 2018 in this post.

Emerald Nova: How did you find the community?

Ponut64: I was googling stuff about Project Z-treme (currently named Hellslave) and came across posts on SegaXtreme.

Emerald Nova: What projects you have contributed to in some form? Who did you work with on these projects?

Ponut64: My only direct contribution is to my own work. XL2 was essential to me in getting off the ground in development, although I've re-written just about every bit he's donated. I have used example code from various other people, including Emerald Nova, vbt, and CyberWarriorX. I have had no contact with CyberWarriorX, it was just from his github pages.

Emerald Nova: Is there anyone you think is in danger of being forgotten or lost to time that made contributions to the community?

Ponut64: Rockin-B took the time to document Saturn stuff and make a lasting webzone. I don't think he will be forgotten, but exactly what he's done isn't really talked about much.

Emerald Nova: Is there anything else you could think of that should make it into the Saturn Homebrew history pages?

Ponut64: This is a multi-lingual community, with substantive and long-lasting French and Spanish speaking members. Benjamin Siskoo and vbt being two major native French speakers. Corvusdeux and Cev3ro being two major native Spanish speakers. If you know the tongue, you are certain to be able to extract more concise and detailed technical information out of them than if you only know English. They know a lot, but there is a language barrier. Though fafling has no trouble getting through to me, and the majority of the community have no trouble holding a conversation in English.

Emerald Nova: Do you have any previous history in game development or the game industry?

Ponut64: I'd love to tell people I didn't and that I started from a complete blank slate, and I often do say that. While have no formal experience with writing software or making games professionally, I have spent hundreds of hours each in Unreal Ed, Rune Ed, level editors for Savage, Savage 2, StarCraft, WarCraft 3, script editing in Tribes 1, and I learned most C syntax from E2 scripting in Garry's Mod of all things. None of these things would prepare someone for embedded development, but they do establish a background.

Emerald Nova: Thank you for your time!